Gethighestintegervalue
Events
Time - Vote_Timer expires
Conditions
Actions
For each (Integer A) from 1 to 7, do (Actions)
Loop - Actions
If (IGametypevotecount[(Integer A)] Greater than Highest_VotecountArray) then do (Set Highest_VotecountArray = IGametypevotecount[(Integer A)]) else do (Do nothing)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Highest_VotecountArray Equal to 1
Then - Actions
Game - Display to (All players) the text: Normal mode has bee...
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Highest_VotecountArray Equal to 2
Then - Actions
Trigger - Run Notrade <gen> (ignoring conditions)
Game - Display to (All players) the text: No trader mode has ...
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Highest_VotecountArray Equal to 3
Then - Actions
Game - Display to (All players) the text: No super ships mode...
Trigger - Run Nosuper <gen> (ignoring conditions)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Highest_VotecountArray Equal to 4
Then - Actions
Game - Display to (All players) the text: Accelerated mode ha...
Trigger - Run Accl <gen> (ignoring conditions)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Highest_VotecountArray Equal to 5
Then - Actions
Game - Display to (All players) the text: Accelerated No trad...
Trigger - Run Notrade <gen> (ignoring conditions)
Trigger - Run Accl <gen> (ignoring conditions)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Highest_VotecountArray Equal to 6
Then - Actions
Game - Display to (All players) the text: No super ships/trad...
Trigger - Run Notrade <gen> (ignoring conditions)
Trigger - Run Accl <gen> (ignoring conditions)
Else - Actions